Programming Pedagogy in Secondary Schools: Inspiring Computing Teaching

مقدمة من

شعار المنصة
متاح الآن إلى 2024-09-05
9.00 ساعة تعليمية
اللغة :
ترجمة المقرر arrow-right-icon
0 المهارات

نبذة عن المقرر

In the first two weeks of the course, you'll be introduced to a range of pedagogical approaches suitable for Key Stage 3. You'll look at a range of pedagogies aimed at developing your students' computational thinking skills, from unplugged approaches to PRIMM, and more. You'll also investigate worked examples and targeted tasks such as Parson's Problems.

In the final week of the course, you'll see several of these pedagogies in action as you work on a rock-paper-scissors game, and you'll think about how the teaching could be adapted for use with your students.


Ben Garside
Ben Garside

Having spent 14 years as a classroom teacher (11-18), Ben has been a learning manager at the Raspberry Pi Foundation since 2019. His work at the Foundation has included being involved in the creation of The Computing Curriculum, online courses and producing content for Ada Computer Science. More recently Ben has been the lead educator for Experience-AI, an educational program developed in partnership with Google Deepmind.

Ben is really passionate about AI education and how best to help prepare young people to navigate a world with such rapid technological developments.

Rebecca Franks
Rebecca Franks

Rebecca is a former Learning Manager at the Raspberry Pi Foundation. She helped develop learning materials for secondary educators, and worked on informal education content. Rebecca has over 15 years of teaching experience. She loves walking her dog in the countryside.