Introduction to Game Design: Game Systems and Balance

مقدمة من

شعار المنصة
غير متاح
30.00 ساعة تعليمية
مبتدئ
اللغة :
الإنجليزية
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نبذة عن المقرر

Game designers create the ideas and worlds of games—they design the environment, characters, game mechanics, goals and user experience. Successful game designers do this by applying the fundamentals of game system design and logic.

This course explains what game system design is, how it works, and how it relates to game mechanics, designing rules, and logical thinking and reasoning. Game balance is a crucial component of game design and development, so in this course we will focus on what game balance is and why it is important in terms of its relation to simplicity and complexity, dominant strategies, and skill and chance.

This course also dives into game balancing tools you can use to make your game a success, including risk and reward, physical and mental challenges, gameplay duration, and freedom versus control.

Topics covered include:

  • Game system design and logic
  • Game balance
  • Game environments
  • Game balancing tools

المدربين

Tahirah Mirza
Tahirah Mirza

I joined the video game industry a little over 4 years ago. With a strong passion for video games and background in marketing, it was the perfect fit. I learned a lot about the industry through my job but also through my passion for the industry.

Additionally, I have a background in Marketing through acquiring an E-Business Certificate at Lasalle College, volunteering with student organizations at University, and working in a ~~small~~ IT Consulting company.

I have been working at Ubisoft as a Content & Channel Manager and manage a team of Coordinators. Our primary role is to be a resource to the organization when it comes to social media, channel management, as well as strategies activations on social.

John Appleby
John Appleby

8+ years of teaching various classes on Game Design and Development at several institutions across both the UK and Canada. With a background in Fine Art and a deep, lifelong passion for video games, John is continually working to improve his own creative and analytical skills, while sharing the knowledge he gains with the next generation of game-makers.

John is primarily interested in video games as art and the ways in which we might use them to share our experiences and gain a deeper understanding of the world around us.